"bomb_timer_settings"
{
	"texts"
	{
		// "{timeleft}" "{text}"
		// E = Bomb Exploded
		// D = Bomb Defused
		// P = Bomb Planted
		// eg. "10" "10 seconds to explosion."
		//
		"30"  "#greenБомба взорвется через 30 секунд!!!"
		"20"  "#green20 секунд до взрыва!!!"
		"10"  "#green10 секунд до взрыва!!!"
		"5" "#green5 секунд до взрыва!!!"
		"E" "#greenБомба взорвалась..."
		"D" "#greenБомба обезврежена..."
		"P" "#greenБомба заложена..."
	}
	"sounds_ct"
	{
		// "{timeleft}" "{soundpath}"
		// {soundpath} relativ to sounds/ directionary of client games.
		// E = Bomb Exploded
		// D = Bomb Defused
		// P = Bomb Planted
		// eg. "1" "npc/overwatch/radiovoice/one.wav"
		//
            // Standard Sounsd:
		// "10"  "hl1/fvox/evacuate_area.wav"
		// "9" "npc/overwatch/radiovoice/nine.wav"
		// "8" "npc/overwatch/radiovoice/eight.wav"
		// "7" "npc/overwatch/radiovoice/seven.wav"
		// "6" "npc/overwatch/radiovoice/six.wav"
		// "5" "npc/overwatch/radiovoice/five.wav"
		// "4" "npc/overwatch/radiovoice/four.wav"
		// "3" "npc/overwatch/radiovoice/three.wav"
		// "2" "npc/overwatch/radiovoice/two.wav"
		// "1" "npc/overwatch/radiovoice/one.wav"
		// "0" "npc/overwatch/radiovoice/zero.wav"
            //
		"30" 	 "admin_plugin/bomb/30seconds.mp3"
		"20"  	"admin_plugin/bomb/20seconds.mp3"
		"10" 	 "admin_plugin/bomb/10s.mp3"
		"9" 	""
		"8" 	""
		"7" 	""
		"6" 	""
		"5" 	"admin_plugin/bomb/5s.mp3"
		"4" 	"admin_plugin/bomb/4s.mp3"
		"3" 	"admin_plugin/bomb/3s.mp3"
		"2" 	"admin_plugin/bomb/2s.mp3"
		"1" 	"admin_plugin/bomb/1s.mp3"
	}
	"sounds_t"
	{
		// "{timeleft}" "{soundpath}"
		// {soundpath} relativ to sounds/ directionary of client games.
		// E = Bomb Exploded
		// D = Bomb Defused
		// P = Bomb Planted
		// eg. "1" "npc/overwatch/radiovoice/one.wav"
		//
            // Standard Sounsd:
		// "10"  "hl1/fvox/evacuate_area.wav"
		// "9" "npc/overwatch/radiovoice/nine.wav"
		// "8" "npc/overwatch/radiovoice/eight.wav"
		// "7" "npc/overwatch/radiovoice/seven.wav"
		// "6" "npc/overwatch/radiovoice/six.wav"
		// "5" "npc/overwatch/radiovoice/five.wav"
		// "4" "npc/overwatch/radiovoice/four.wav"
		// "3" "npc/overwatch/radiovoice/three.wav"
		// "2" "npc/overwatch/radiovoice/two.wav"
		// "1" "npc/overwatch/radiovoice/one.wav"
		// "0" "npc/overwatch/radiovoice/zero.wav"
            //
		"30" 	 "admin_plugin/bomb/30seconds.mp3"
		"20"  	"admin_plugin/bomb/20seconds.mp3"
		"10" 	 "admin_plugin/bomb/10s.mp3"
		"9" 	""
		"8" 	""
		"7" 	""
		"6" 	""
		"5" 	"admin_plugin/bomb/5s.mp3"
		"4" 	"admin_plugin/bomb/4s.mp3"
		"3" 	"admin_plugin/bomb/3s.mp3"
		"2" 	"admin_plugin/bomb/2s.mp3"
		"1" 	"admin_plugin/bomb/1s.mp3"
	}
	"sounds_spec"
	{
		// "{timeleft}" "{soundpath}"
		// {soundpath} relativ to sounds/ directionary of client games.
		// E = Bomb Exploded
		// D = Bomb Defused
		// P = Bomb Planted
		// eg. "1" "npc/overwatch/radiovoice/one.wav"
		//
            // Standard Sounsd:
		// "10"  "hl1/fvox/evacuate_area.wav"
		// "9" "npc/overwatch/radiovoice/nine.wav"
		// "8" "npc/overwatch/radiovoice/eight.wav"
		// "7" "npc/overwatch/radiovoice/seven.wav"
		// "6" "npc/overwatch/radiovoice/six.wav"
		// "5" "npc/overwatch/radiovoice/five.wav"
		// "4" "npc/overwatch/radiovoice/four.wav"
		// "3" "npc/overwatch/radiovoice/three.wav"
		// "2" "npc/overwatch/radiovoice/two.wav"
		// "1" "npc/overwatch/radiovoice/one.wav"
		// "0" "npc/overwatch/radiovoice/zero.wav"
            //
		"30" 	 "admin_plugin/bomb/30seconds.mp3"
		"20"  	"admin_plugin/bomb/20seconds.mp3"
		"10" 	 "admin_plugin/bomb/10s.mp3"
		"9" 	""
		"8" 	""
		"7" 	""
		"6" 	""
		"5" 	"admin_plugin/bomb/5s.mp3"
		"4" 	"admin_plugin/bomb/4s.mp3"
		"3" 	"admin_plugin/bomb/3s.mp3"
		"2" 	"admin_plugin/bomb/2s.mp3"
		"1" 	"admin_plugin/bomb/1s.mp3"
	}
	"commands"
	{
		// "{timeleft}" "{command}"
		// E = Bomb Exploded
		// D = Bomb Defused
		// P = Bomb Planted
		// eg. "10" "say 10"
		//
    		"0" "0"
	}
}
