"VertexLitGeneric"
{
	"$baseTexture" "models\weapons\v_models\Stoke P226 '07\Grip"
	"$bumpmap" "models\weapons\v_models\Stoke P226 '07\Grip_Normal" 
	"$envmap" "env_cubemap"
	"$normalmapalphaenvmapmask" 1
}